Motion Cueing Interface
All our platforms - 2 axis, 3 axis and 6 axis - can be controlled by our motion cueing software MSEControl®.

MSEControl® gives you full control over your platform for your particular application. Pre-defined and user-defined usage-profiles contain configuration parameters that control: - speed and responsiveness - limitation of angles and movements - yoke control loading response (MSEControl® is prepared for yoke devices with control loading)

MSEControl® can extract motion data from many different sources: - joysticks; axes and response can be mapped to individual motion-axes of your platform - telemetry data from third party simulation software and games - recorded log-files or motion-cue files of your own design. MSEControl® can replay pre-recorded motion-files of nearly any format.

MSEControl® has a generic telemetry interface that can easily be reconfigured to interface with third party software. Furthermore, MSEControl® includes realistic G-force simulation for telemetry interfaces, which provide acceleration information.

MSE-Interface Software Development Kit (SDK)
For applications that require full unrestricted platform-position control we provide the MSE SDK, allowing you to integrate the motion into your own software. This MSE-Interface SDK, consists of a small Dynamic Link Library, which simply allows you to move the platform to any position you want at any time you want. Each axis (roll, pitch, heave, yaw, surge and sway) can be set independently.

Games
Currently we can provide telemetry interfaces for popular games such as rFactor and Microsoft Flight Simulator. Other interfaces can be developed on request.